Advanced ECM Suit

Ship Special Rule
Once per turn, after an enemy group has allocated Attack Dice, you may pick a friendly ship within 4" of the Calypso. Add 1 to the lock value of the group's Attack Dice allocated to this ship. Subsequent attacks by other groups are not affected. In order to be affected, ships must be on the same orbital layer as the Calypso, in addition the Calypso can choose to target itself. This is cumulative with other advanced ECM suites. This rule may not be used aganist Launch Assets.